← Every exhibit

Table 1From “Brand polarization in virtual worlds”

Seven branded spaces and their study role

The seven selected spaces form a bounded case set, not a ranking or a sample of all branded Roblox experiences.

Cite Embed

Table 1Seven branded spaces and their study role

Branded spaceRole in the study
Vans WorldA skatepark experience in which street-culture identity and activity could be read together
NikeLandA branded space centred on customization, interaction and virtual product cues
SquishmallowsA warm, comfort-oriented experience that made audience fit especially visible
Hot Wheels Open WorldA free-roaming racing experience built around a thrill-seeking brand identity
Nerf StrikeAn action-oriented experience using branded blasters as part of play
Gucci GardenA high-fashion presentation whose aesthetic and setting tested expectation fit
Amazon's Trip Around the BloxA brand-centred tour whose educational and promotional purposes competed for attention

Swipe or scroll horizontally if the table is wider than your screen.

Source: Author's synthesis from the submitted 2023 thesis and its public-material archive.

PNG4:3, 1600 × 1200, with the title, the source line and the attribution set in the image isoglu-2026-brand-polarization-in-virtual-worlds-a-netnographic-analysis-of-roblox-fig01.png

Source and evidence

Each line names a claim related to this exhibit, its source, and how it was checked.

  • B SI23-C1 The study examined seven selected branded Roblox spaces over ten weeksSubmitted Isoglu (2023) bachelor thesis, method and findings
  • B SI23-C2 The selected cases were Vans World, NikeLand, Squishmallows, Hot Wheels Open World, Nerf Strike, Gucci Garden and Amazon's Trip Around the BloxSubmitted Isoglu (2023) bachelor thesis, findings
  • B SI23-C6 Vans World and NikeLand show brand-fit or interaction-value readings alongside branding-over-gameplay or advertisement-like readingsSubmitted Isoglu (2023) bachelor thesis, findings
  • B SI23-C7 Squishmallows exposes audience-fit variation without a demographic inferenceSubmitted Isoglu (2023) bachelor thesis, findings and limitations
  • B SI23-C8 Hot Wheels Open World and Nerf Strike connect brand identity to activity while showing value or depth frictionSubmitted Isoglu (2023) bachelor thesis, findings
  • B SI23-C9 Gucci Garden and Amazon's Trip Around the Blox expose expectation and promotional-fit tensionsSubmitted Isoglu (2023) bachelor thesis, findings
  • B SI23-C10 The study is a purposive qualitative case account and not a representative or causal estimateSubmitted Isoglu (2023) bachelor thesis, method and limitations

Grades: A, verified against the printed page of the primary source · B, primary source, text layer only · C, authoritative secondary · D, reported.

Cite or embed

APA 7

Isoglu, S. (2026). Seven branded spaces and their study role [Table]. isoglu.com. https://isoglu.com/insights/exhibits/isoglu-2026-brand-polarization-in-virtual-worlds-a-netnographic-analysis-of-roblox-fig01/

BibTeX
@misc{isoglu-2026-brand-polarization-in-virtual-worlds-a-netnographic-analysis-of-roblox-fig01,
  author = {Isoglu, Sinan},
  title = {{Seven branded spaces and their study role}},
  year = {2026},
  howpublished = {Table 1, isoglu.com},
  url = {https://isoglu.com/insights/exhibits/isoglu-2026-brand-polarization-in-virtual-worlds-a-netnographic-analysis-of-roblox-fig01/},
  note = {From the essay {Brand polarization in virtual worlds}}
}
Embed this exhibit

Copy this HTML to use the PNG exhibit on your site with its source line and a link back to the exhibit page.

<figure>
  <a href="https://isoglu.com/insights/exhibits/isoglu-2026-brand-polarization-in-virtual-worlds-a-netnographic-analysis-of-roblox-fig01/">
    <img src="https://isoglu.com/social/isoglu-2026-brand-polarization-in-virtual-worlds-a-netnographic-analysis-of-roblox-fig01.png" alt="Table 1: Seven branded spaces and their study role" width="3200" height="2400">
  </a>
  <figcaption>Table 1: Seven branded spaces and their study role. Source: Author&#39;s synthesis from the submitted 2023 thesis and its public-material archive. <a href="https://isoglu.com/insights/exhibits/isoglu-2026-brand-polarization-in-virtual-worlds-a-netnographic-analysis-of-roblox-fig01/">View exhibit</a>.</figcaption>
</figure>